Work experience
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3D ArtistGlassEgg Digital Media2005 - 2008• Objects, houses, tracks, cars, cups, high texture, high poly for XBox Projects: • Cars for Microsoft Forza • Tracks for CodeMasters (EA) • Scenery Assets for TrainSim2
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3D ArtistVNG Corp - Game Studio South2008 - 2012• Char, object, house,... low texture, low poly for social network Projects: • Thuận Thiên Kiếm – MMORPG - low & high poly • Prototype – rebuild by source Cửu Long Tranh Bá's game – low poly • Project game X11 for ZingMe social, on Unity - Game Engine, follow game Heroup.com • Project game Chip&Zin for ZingMe social, follow game CityVille on Facebook • Other projects ...
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Senior Environment ArtistSparx* - A Virtuos Company2012 - 2017• Perform Owner position; oversee new comers in the team; and manage a team up to 9 people. • 3D Artist with a wide range of experiences. • Modeling & Texturing - high & low poly for Buildings, Props, Environment Projects: • The Detroit: Become Human Project released on May 25, 2018 https://www.youtube.com/watch?v=xL0Db1vfsqU&feature=share • Prop for Film series Star Wars Detours of LucasFilm • Up texture for Final Fantasy X - link: • https://www.youtube.com/watch?v=rpWZ4bli70Q&index=7&list=LLltQMfWpEAKsUp-8Mc6GxIg • Make Level for project game InviZimals • Build Prop & Building for game Saints Row: Gat Out Of Hell
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Environment Team LeaderYamasa Entertainment Company2017 - now• Lead and manage a 9+ member team of 3D modelers • Provide training for new 3D modeler staff • Set-up processes for quality 3D production as per the company guidelines • Get started with Unreal Engine, the cartoon style projects, Flat lighting • Perform QC and Art check before sending to Client • Project: “Kelot 4” – new models and textures for Yamasa New Model Pachislot "Kelot 2" https://www.youtube.com/watch?v=kuGioY0ULZU
Education
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ProfessionalUniversity of Natural Sciences2001 - 2005• Diploma of professional training - Graphics and Multimedia Art Design